[Sonicbot saves 100% v1.4.1]

//greeting to Pastek ;)

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Foreword :

- You can freely share my savegames if you include the README_FR.TXT and README_EN.TXT files which describes the contents

- Only 100% completed games with all hidden items unlocked

- You can use the saves directly with the SSF emulator, or  with the Gamer's Cartridge for eg

- I don't speak english, but i wish all saturn fans around the world could enjoy my saves. I apologize in advance if I made any wording errors in English. :)

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Changelog :

- Version 1.4.1 : few changes to the Destruction Derby savegames and directories length

- Version 1.4 : Croc : Legend of the Gobbos/Pau Pau Island, Densha de Go! EX (JAP NTSC) and Destruction Derby savegames added

- Version 1.3 : number of blocks used by savegames and regions added, Rayman NTSC, Rayman EUR PAL and Resident Evil EUR PAL savegames added

- Version 1.2 : Race Drivin', GT 24, Resident Evil savegames added

- Version 1.1 : renaming directories for their use in Pastek's Save Data Manager and Gamer's Cartridge

- Version 1.0 : initial release 


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> Croc : Legend of the Gobbos/Pau Pau Island (region free) <
// 100% are reached by beating the final boss, but it is not possible to save afterwards (return to the title screen)
"CROCFISAVE1.bin" (4 blocks) 
- All normal and bonus levels completed and unlocked
- All gobbos saved
- All puzzle pieces collected 

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> Cyberia (region free) <
//If necessary, use "FBR" as an identification code 
"CYBERIA_FBR.bin" (1 block) 
- Difficulty used : Arcade 1/3 and puzzle 3/3
- Game 100% complete, all levels unlocked

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> Daytona USA - Circuit Edition (JAP NTSC) <
// This "Circuit Edition" version released only in Japan is better than the "Championship Circuit Edition" released in the Western countries. It has  better graphics, new musics, originals musics, better graphics, and improved handling
"DAYTONA96_0.bin" (64 blocks)
- All hidden vehicles unlocked : game completed 3 times in "hard" difficulty, including once with the "Daytona Supercar" and once with "Uma 1"
- In the options, i replace the National Park music with the 8-minute medley exclusive to the "Circuit Edition"

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> Daytona USA (region free) <
"DAYTONA__00.bin" (39 blocks)
- Game completed several times in Arcade and Saturn mode on hard difficulty, including once with Uma 1
- All hidden vehicles unlocked 

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> Densha de Go! EX (JAP NTSC) <
// NOTE 1: to load the save, go to the options menu, choose the 4th line from the top, then the second line from the top. In case of error, there is a risk of overwriting the savegame with a new one.
// NOTE 2: there is still a bonus video that I don't know how to unlock despite the fact that the game was done from top to bottom in very hard (maybe by making a perfect score?)
"DENSHADE_GO.bin" (7 blocks)
- "Free mode", "snow mode" and all bonus videos accessible from the options menu (except one) unlocked
- All the lines of the "original mode", including the long and EX versions, finished in very hard
- All "free mode" lines finished in very hard
- All "snow mode" lines finished in very hard 

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> Destruction Derby (region free) <
"DESDERBY_00.bin" (113 blocks)
- Last race "The bowl" at the top of the classification in division 1 of the Wrecking Racing championship with the pro car ("Smoothie")
- You can see the credits and unlock the "Ruined Monastery" circuit by beating the last race

"DESDERBY_01.bin" (113 blocks)
- Last race "City Heat" at the top of the classification in division 1 of the Stock Car Racing championship with the pro car ("Smoothie")
- You can see the credits and unlock the "Ruined Monastery" circuit by beating the last race

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> Drift King Shutokou Battle '97 (JAP NTSC) <
// These saves must be loaded in scenario mode
"SYUTOKOU_01.bin" (6 blocks)
- Game 100% complete
- New scenario mode start with a lot of money + the two hidden Volkswagen vehicles (push y and x buttons at vehicle selection), all paintings unlocked (push x button at vehicle selection)
- All vehicles and all paints unlocked for the other modes (push x, y and z buttons at vehicle selection)

"SYUTOKOU_02.bin" (6 blocks)
- Access to last race in the scenario mode with the best car in the game excluding Volkswagen (Nissan Skype R33 GT-R) with all maximum upgrades and tuned for maximum speed
- You can see the ending movie by beating the rival on the last race  => Bandoh-san will be proud of you :-D

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> GT 24 (JAP NTSC) <
"GT24_BU_SYS.bin" (53 blocks)
Game save 100% completed and performed in Expert class:
- Grand Prix mode: All gold medals won
- Time Attack Mode: All gold medals won
- 24h Race mode: All gold medals won in all durations (12, 24 and 48min)
- All vehicles unlocked in all modes

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> Nights into Dreams (region free) <
//I am not the source of this backup but I think it can be usefull for many peoples
"NIGHTS___01.bin" (30 blocks)
- Game 100% complete with all levels unlocked and all "A-RANK"

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> Powerslave (US NTSC) <
"POWERSLAVE1.bin" (11 blocks)"
- First savegame : all weapons and ammo to the maximum, all items collected, all levels opened, and you can beat the boss on the last level to see the good ending
- Second savegame : all weapons and ammo to the maximum, no items collected, you can beat the boss in the last level to see the bad ending

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> Race Drivin' (JAP NTSC) <
"RACE_DRIVIN.bin" (7 blocks)
- All game's challengers (3 in "Arcade mode" tracks + 3 in "Real mode" tracks) beaten in "hard" difficulty
- All 3 hidden cars unlocked
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> Rayman (US NTSC & JAP NTSC) <
"RAYMAN_NTS1.bin" (20 blocks)
- Game 100% complete: all levels unlocked, all Electoons released

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> Rayman (EUR PAL) <
"RAYMAN_PAL1.BIN" (20 blocks)
- Game 100% complete: all levels unlocked, all Electoons released

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> Resident Evil (US NTSC) <
// Note 1 : These savegames were made by having completed the game in less than 3 hours with the best endings, and in both scenarios of the game
// Note 2 : These savegames were made on a real Sega Saturn console. Some releases of the SSF emulator are buggy in different parts of this game, and get stuck at the main menu when you use these savegames

"BIOUDATA_01.bin" (9 blocks)
- New game with Jill VALENTINE : closet key (special key) allowing access to exclusive Sega Saturn costumes & a rocket launcher with unlimited ammunition in the inventory

"BIOUDATA_02.bin" (9 blocks)
- New game with Chris REDFIELD : closet key (special key) allowing access to exclusive Sega Saturn costumes & a rocket launcher with unlimited ammunition in the inventory

"BIOUDATA_SS.bin" (4 blocks)
- "Battle Game" mode unlocked (mini-game featured exclusively on the Sega Saturn version of Resident Evil)

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> Resident Evil (EUR PAL) <
// Note 1 : These savegames were made by having completed the game in less than 3 hours with the best endings, and in both scenarios of the game
// Note 2 : These savegames were made on a real Sega Saturn console. Some releases of the SSF emulator are buggy in different parts of this game, and get stuck at the main menu when you use these savegames

"BIOPDATA_01.bin" (9 blocks)
- New game with Jill VALENTINE : closet key (special key) allowing access to exclusive Sega Saturn costumes & a rocket launcher with unlimited ammunition in the inventory

"BIOPDATA_02.bin" (9 blocks)
- New game with Chris REDFIELD : closet key (special key) allowing access to exclusive Sega Saturn costumes & a rocket launcher with unlimited ammunition in the inventory

"BIOPDATA_SS.bin" (4 blocks)
- "Battle Game" mode unlocked (mini-game featured exclusively on the Sega Saturn version of Resident Evil)

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> Sega Rally Championship Plus (JAP NTSC) <
"RALLYPLUS_0.bin" (80 blocks)
- Championship mode finished in first position in "hard" difficulty
- "Lakeside track" track in "Practice" and "Time trial" modes unlocked
- Lancia Stratos (choose manual transmission and press down in car selection) unlocked

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> Sega Touring Car Championship (region free) <
"TOURINGC_01.bin" (222 blocks)
- All races in all modes finished in first position in expert difficulty (even Championship Saturn Side mode with the red A.I car ;-))
- Saturn Side : Sega proto (push x button in car selection), and the Sega Rally cars (push z button in car selection when selecting the AlphaRomea and the Toyota Supra) unlocked
- Saturn Side : Boom Town track and the Exhibition Race unlocked
- Arcade side:  Expert Mode and Grand Prix unlocked

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> Thunder Force V (JAP NTSC) <
"T_FORCEV_00.bin" (30 blocks)
- Game completed on Hard difficulty
- Master mode unlocked and finished

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> Virtua Racing (region free) <
// The gamesaves must be loaded in Grand Prix mode
"VRRECORD_01.bin" (9 blocks)
- All circuits in Arcade mode and 16 drones in practice mode (I use a cheat, it's the only possible way to my knowledge) unlocked

"VRRECORD_02.bin" (9 blocks)
- Last grade of Grand Prix mode (Formula 1) in Ace difficulty 
- All races finished in 1st position, and you need to beat (even at the last position) the Amazon Falls track to finish this game and see the (bad) ending moving




